Review : Box Knight (PC)

Box Knight turns the daily office grind into a chaotic monster-slaying playground. With colorful visuals, satisfying combat, co-op mayhem and an addictive roguelite loop, it delivers plenty of fun across its runs. The progression can feel somewhat repetitive for players craving deep build variety, but its absurd premise and lighthearted charm give Box Knight plenty of personality.

Context

Office life can be pretty miserable. Box Knight takes that idea literally and turns the workplace into a monster-filled dungeon.

Players take control of a cardboard-armored office worker and fight through increasingly dangerous areas, collecting resources, unlocking upgrades and dealing with an assortment of bizarre enemies along the way.

The premise is ridiculous, and that’s exactly the point. Box Knight wears its absurdity proudly, turning familiar office environments into a colorful fantasy playground.

I would also like to thank Wemat Games and We Made A Thing Studios for providing the Steam key used to test the game. This key was obtained through a collaboration with Keymailer.

Graphics

The game’s cartoon presentation immediately gives it plenty of personality. Bright environments, exaggerated enemies and the protagonist’s wonderfully ridiculous cardboard armor create a consistently playful visual style. The office setting is also used creatively, with everyday objects transformed into part of the game’s fantasy world. It won’t impress anyone looking for cutting-edge visuals, but that’s not really the goal. Box Knight succeeds because it has a clear artistic identity and sticks to it.

Gameplay

Box Knight is an action roguelite built around a straightforward run-and-upgrade loop. Players enter a run, fight through a series of encounters and collect rewards along the way. Defeating enemies and completing rooms provides resources and temporary upgrades that make the Box Knight stronger for the current run. The further a run progresses, the more challenging the encounters become.

Eventually, every run comes to an end, whether through defeat or completion. The player then returns to the game’s progression system, where resources and unlocks can be used to improve future attempts.

This creates the familiar roguelite cycle: start a run, build up the character, push as far as possible, return stronger, and try again.

The combat itself is straightforward. Players can expect plenty of close-quarters fighting, dodging and ability management as enemies increasingly fill the screen. Different weapons and upgrades provide opportunities to strengthen the Box Knight and experiment with different approaches.

The combat is at its best when encounters become chaotic. Dodging attacks while cutting through groups of enemies creates some genuinely satisfying moments, particularly when several abilities come together.

The main weakness is that the progression doesn’t always transform the way a run plays. Many upgrades improve existing abilities or statistics rather than completely changing a build. The system is easy to understand and satisfying to progress through, but players looking for extremely deep build experimentation may find it somewhat limited.

Co-op adds another layer to the experience. Bringing another player into the office turns already chaotic encounters into complete mayhem, making multiplayer an especially enjoyable way to experience the game’s combat.

Story

The story isn’t trying to be the main attraction. Instead, Box Knight uses its ridiculous premise to deliver a lighthearted adventure about workplace frustrations, monsters and an increasingly absurd office environment.

The humor is simple, but the game commits to the concept from beginning to end. Players looking for a serious narrative won’t find much here, but those willing to embrace the silliness will find plenty of amusing moments.

Audio

The soundtrack keeps the action energetic and fits the game’s colorful presentation. Combat sounds provide satisfying feedback for attacks and impacts, helping the action feel appropriately punchy without becoming overly aggressive. The audio isn’t particularly memorable, but it complements the game’s tone and never feels out of place.

In a nutshell

Box Knight is a colorful and unapologetically silly action roguelite that gets a surprising amount of mileage out of its office setting. Its combat is accessible, the progression loop is easy to understand and the ridiculous premise gives the game an identity of its own. Each run provides an opportunity to become stronger, collect rewards and push further, while permanent progression gives players a reason to jump back in after a failed attempt. The combat and upgrade systems can become repetitive over longer sessions, particularly for players looking for highly complex builds or dramatic differences between runs. Still, Box Knight knows exactly what kind of experience it wants to deliver.

Colorful, chaotic and completely ridiculous, Box Knight turns the daily office grind into a surprisingly entertaining monster-slaying adventure.

Picture of Michel Castilloux

Michel Castilloux

Content creator from Quebec covering news, reviews, opinion pieces, interviews, and contests. Married and a dad of two little monsters. Michel is constantly immersed in a deep nostalgia for Japanese cartoons from the 1980s and 1990s.